Search found 10 matches
- Tue Feb 13, 2018 7:29 am
- Forum: Features
- Topic: Neo Geo Emulator
- Replies: 12
- Views: 17185
Re: Neo Geo Emulator
Yes, exactly. It would give you a great amount of flexibility to users to create their own collections. I would love to have all capcom arcade games in one categorie or all Neo Geo titles for example.
- Mon Feb 12, 2018 3:21 pm
- Forum: Features
- Topic: Feature request
- Replies: 1
- Views: 3427
Feature request
Hi Franco, just thinking about how much I love RetroX and what I would love to see somewhere down the line. * Create own themes including own layout. We would need to know how to create them and the ability to upload these files in RetroX. These would initially be client based only and in due time y...
- Mon Feb 12, 2018 2:42 pm
- Forum: News and Announcements
- Topic: Beta releases
- Replies: 16
- Views: 20885
Re: Beta releases
That's cool. How does the artwork part work? I realise that rescanning content crawls your content servers for art and pushes artwork to the client's cache (like a scraper would). But instead of using a client's cache, does it now store the artwork on the client's storage? If so, does it store it in...
- Mon Feb 12, 2018 8:20 am
- Forum: News and Announcements
- Topic: Language
- Replies: 30
- Views: 54890
Re: Language
Can I do a Dutch one ?
- Mon Feb 12, 2018 8:16 am
- Forum: Features
- Topic: Neo Geo Emulator
- Replies: 12
- Views: 17185
Re: Neo Geo Emulator
FBA runs NeoGeo like a charm, but there is the 'issue' that your roms are mixed in with the FBA ones. since it is its own system, maybe it would be cool to add NeoGeo as a system all the same - even when it does use the fba core under the hood- no need for a different emulator. It would allow for a ...
- Wed Jan 24, 2018 10:30 am
- Forum: Artwork
- Topic: Looking for (semi-) complete MSX boxart and screens
- Replies: 2
- Views: 12689
Looking for (semi-) complete MSX boxart and screens
Hi, so I am fully aware of how one can add their own boxart and screens for use in retrox. However, I cannot begin to manually look for all files per game and rename them so that Retrox accepts the files since so many MSX titles have missing boxart and screenshots. Surely there must be somebody out ...
- Wed Jan 17, 2018 7:47 am
- Forum: Features
- Topic: Neo Geo Emulator
- Replies: 12
- Views: 17185
Re: Neo Geo Emulator
FBA runs NeoGeo like a charm anyway no need for additional emu's like neorageX (is that still a thing?)
- Wed Jan 17, 2018 7:45 am
- Forum: Features
- Topic: [REQUEST] PS2 Emulation on RetroX
- Replies: 31
- Views: 42958
Re: [REQUEST] PS2 Emulation on RetroX
PCX2 has the most stable code. Unfortunately for Android -there is no official release. Win, Mac and Linux only. Maybe on the Tegra X3
- Wed Jan 17, 2018 7:38 am
- Forum: Features
- Topic: Always Online and malware payloads
- Replies: 1
- Views: 3507
Always Online and malware payloads
Hi, now I have been thinking about this for a while - in fact it's why I have created an account. When using RetroX (which requires elevated permissions on the local box), the client will require a connection to the RetroX servers to validate. Updates are performed through this procedure as well (if...
- Wed Jan 17, 2018 7:32 am
- Forum: Features
- Topic: Vote for the next emulator
- Replies: 66
- Views: 85812
Re: Vote for the next emulator
As much as I'd love GameCube, the current emulators perform badly on Tegra X1. I'd rather get an emulator that works rather than an emulator that doesn't.Dolphin APK for example in the most recent build is absolutely horrible older builds actually outperform the newer one.