Search found 12 matches

by domerdel
Wed Jul 17, 2019 3:44 pm
Forum: Features
Topic: gamepad/control mapping for PC Engine / Turbo Graphics 16
Replies: 4
Views: 301

Re: gamepad/control mapping for PC Engine / Turbo Graphics 16

Turbo buttons should be supported by the emulator. Right now using the current version is not supported. Can you clarify this statement between emulator vs. current version. Did you mean to say that the core emulator, within RetroX, has native support for the turbo buttons, but the current version ...
by domerdel
Wed Jul 17, 2019 3:40 pm
Forum: Troubleshooting
Topic: I have to open/start the game twice before play
Replies: 3
Views: 220

Re: I have to open/start the game twice before play

fcatrin wrote:Have you tried rebooting the Shield?


I reboot the shield on a weekly basis. This is one of those 5-second inconveniences that I can live with, but I figure to at least mention it to see if others with shield have the problem too.
by domerdel
Wed Jul 17, 2019 3:36 pm
Forum: Features
Topic: MS-DOS / ScummVM support for Doom and Doom Wad files
Replies: 2
Views: 269

Re: MS-DOS / ScummVM support for Doom and Doom Wad files

fcatrin wrote:Wouldn't be better to just use MS DOS emulation for Doom?

I'll revisit it, but I had some difficulties trying to run it. When I went to your website docs, it was not listed a supported game.
by domerdel
Fri Jul 12, 2019 9:36 pm
Forum: Hardware
Topic: Please read before posting
Replies: 2
Views: 1911

Re: Please read before posting

Please, before posting check if we currently have information about your device here: http://retrox.tv/hardware Is the nvidia shield listed as the 2015 model or 2017? I know the update was somewhat minimal, but curious to know what you tested when you rated them (the table at the bottom of the page)
by domerdel
Fri Jul 12, 2019 9:27 pm
Forum: Features
Topic: MS-DOS / ScummVM support for Doom and Doom Wad files
Replies: 2
Views: 269

MS-DOS / ScummVM support for Doom and Doom Wad files

After reading the docs list for MS-DOS/ScummVM Doom, Doom II and/or Ultimate Doom are not listed as games supported (but Duke Nukem is). I know it's a stretch, but if and when Doom is supported, but to extend support for custom Doom wad files would be awesome. There's a huge community who continue t...
by domerdel
Fri Jul 12, 2019 9:17 pm
Forum: Troubleshooting
Topic: I have to open/start the game twice before play
Replies: 3
Views: 220

I have to open/start the game twice before play

Hard to explain in the subject, but once I open up a selected game, I think it's loading and it instantly crashes. Now, it doesn't completely close RetroX, but it kicks me back to the game info screen. the cursor is slightly messed up (start/play is not highlighted), and I have to d-pad toggle to re...
by domerdel
Fri Jul 12, 2019 8:54 pm
Forum: Features
Topic: gamepad/control mapping for PC Engine / Turbo Graphics 16
Replies: 4
Views: 301

Re: gamepad/control mapping for PC Engine / Turbo Graphics 16

Attached is the image of the controller. As you can see above the buttons on the right are toggles for rapid fire/movement.
by domerdel
Fri Jul 12, 2019 8:43 pm
Forum: Troubleshooting
Topic: Router seeing RetroX app as a DoS Attack
Replies: 2
Views: 353

Re: Router seeing RetroX app as a DoS Attack

I think we talked about this via email. Can you send me the same APK that you have installed there please? Try to zip it with a password or similar, so any cloud service or mail service doesn't modify it in transit. we already discussed this (posted this before you responded via email). It seems to...
by domerdel
Mon Jun 10, 2019 8:02 pm
Forum: Troubleshooting
Topic: Gamepad stops working mid game
Replies: 2
Views: 223

Re: Gamepad stops working mid game

This happens to me. Menu prompts still work (save/load menu), but I cannot interact with the ROM/game. Not sure what system you're using, but on nVidia Shield TV (2017), I double-tap the home button (next to start/pause), go to the main menu. Double-tap it again, and go back to Retro and my button a...
by domerdel
Mon Jun 10, 2019 4:00 pm
Forum: Features
Topic: gamepad/control mapping for PC Engine / Turbo Graphics 16
Replies: 4
Views: 301

gamepad/control mapping for PC Engine / Turbo Graphics 16

The PC Engine (PCE) / Turbo Graphics 16 gamepad had built-in toggles on the controller for turbo settings (i.e. rapid fire). I did not see this as an option to map the gamepad to toggle the turbo functions. Could this be a feature in a future release?

Go to advanced search