Semi automatic Gamepad Mapping

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fcatrin
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Semi automatic Gamepad Mapping

Postby fcatrin » Fri Jul 26, 2019 2:58 am

Gamepad mapping is being under a complete rewrite, once released RetroX will require users to map their gamepads only if needed.

Right now RetroX stores the mapping for each connected gamepad as Player 1, Player 2, etc. If you pick the wrong controller, you need to tell RetroX that you are using a different controller for Player X, and if this is the first time that you are running RetroX, you need to map your controller.

The new code removes all this. There will be no more Player 1, Player 2, etc assignments, RetroX will download a set of presets and will use a sane default for any attached controller. The controller that starts the game is assumed to be Player 1, and pressing a button in another controller will assign it automatically to Player 2, then Player 3 and 4.

If your controller uses a different map from default mapping, just open the Mapping option and map that controller once. That configuration will be stored with your account and you will not need to map it again, never. Uploaded configurations will be used later to improve the gamepad mapping database so new users with the same non-standard controllers will not need to map it.
Franco Catrin
RetroX developer

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